# THIS FILE IS AUTOMATICALLY GENERATED BY CARGO # # When uploading crates to the registry Cargo will automatically # "normalize" Cargo.toml files for maximal compatibility # with all versions of Cargo and also rewrite `path` dependencies # to registry (e.g., crates.io) dependencies. # # If you are reading this file be aware that the original Cargo.toml # will likely look very different (and much more reasonable). # See Cargo.toml.orig for the original contents. [package] edition = "2021" name = "d3d12-descriptor-heap" version = "0.2.0" authors = ["Ronny Chan "] build = false autobins = false autoexamples = false autotests = false autobenches = false description = "Descriptor heap allocator for Direct3D 12" readme = "README.md" keywords = [ "d3d12", "heap", "allocator", ] categories = [ "rendering", "rendering::graphics-api", ] license = "MIT OR Apache-2.0" repository = "https://github.com/SnowflakePowered/d3d12-descriptor-heap-rs" [package.metadata.docs.rs] targets = ["x86_64-pc-windows-msvc"] [lib] name = "d3d12_descriptor_heap" path = "src/lib.rs" [dependencies.array-init] version = "2.1.0" [dependencies.bitvec] version = "1.0.1" [dependencies.thiserror] version = "1.0.63" [dependencies.triomphe] version = "0.1.13" optional = true [features] default = ["triomphe"] triomphe = ["dep:triomphe"] [target."cfg(windows)".dependencies.windows] version = "0.58.0" features = ["Win32_Graphics_Direct3D12"]