# reference tutorial # http://nercury.github.io/rust/opengl/tutorial/2018/02/11/opengl-in-rust-from-scratch-04-triangle.html [package] name = "d7engine" version = "1.1.5" authors = ["Markus Dick"] edition = "2018" description = "A game engine in rust with SDL2 and opengl." license = "MIT" documentation = "https://docs.rs/d7engine" repository = "https://github.com/debugseven/d7engine" [dependencies] gl = "0.14.0" nalgebra-glm = "0.18.0" image = "0.24.5" directories = "5.0.0" sha2 = "0.10.6" rusttype = "0.9.3" [dependencies.sdl2] version = "0.35.2" default-features = false features = ["bundled", "static-link"] [lib] doctest = false