# d7engine ## A project by Markus Dick ### d7engine is a homemade games engine for fun. ### Installation Make sure that you have Rust installed on your pc by using: ``` cargo version ``` or install Rust by using the [official Rust installation guid](https://www.rust-lang.org/tools/install). Create a new project: ``` cargo new your_game_name ``` And add the engine to the project: ``` cd your_game_name cargo add d7engine ``` ### Basic setup: ``` //#![windows_subsystem = "windows"] use d7engine::*; struct Runt { components: ComponentContainer, camera: Transform, } impl Runtime for Runt { fn load(&mut self) { let color = Color::rgb(255, 0, 0); let mut rect1 = Component::rect().unwrap(); rect1.set_color(&color); rect1.set_dim(100.0, 100.0); rect1.transform.set(50.0, 50.0, 0.0); self.components.insert("1", rect1); } fn draw(&mut self, draw: &Draw) { self.components.draw(draw, &self.camera).unwrap(); } } fn main() { init(Config::default(), &mut Runt{ components: ComponentContainer::new(), camera: Transform::new(), }); } ```