#ifndef _SCRIPTAPI_ARGUMENT_H #define _SCRIPTAPI_ARGUMENT_H #include "_scriptapi.h" namespace Script { namespace Argument { struct ArgumentInfo { char mod[MAX_MODULE_SIZE]; duint rvaStart; duint rvaEnd; bool manual; duint instructioncount; }; SCRIPT_EXPORT bool Add(duint start, duint end, bool manual, duint instructionCount = 0); SCRIPT_EXPORT bool Add(const ArgumentInfo* info); SCRIPT_EXPORT bool Get(duint addr, duint* start = nullptr, duint* end = nullptr, duint* instructionCount = nullptr); SCRIPT_EXPORT bool GetInfo(duint addr, ArgumentInfo* info); SCRIPT_EXPORT bool Overlaps(duint start, duint end); SCRIPT_EXPORT bool Delete(duint address); SCRIPT_EXPORT void DeleteRange(duint start, duint end, bool deleteManual = false); SCRIPT_EXPORT void Clear(); SCRIPT_EXPORT bool GetList(ListOf(ArgumentInfo) list); //caller has the responsibility to free the list }; //Argument }; //Script #endif //_SCRIPTAPI_ARGUMENT_H