`de_env` helps you easily **de**serialize **env**ironment variables into a struct. ## Example Assuming we have a `TIMEOUT`, `HOST` and `RETRY` environment variable: ```rust #[derive(serde::Deserialize, Debug)] #[serde(rename_all = "SCREAMING_SNAKE_CASE")] struct Config { timeout: u16, host: std::net::IpAddr, retry: bool, } let config: Config = de_env::from_env()?; println!("{config:#?}"); ```