# deno_graph [![JSR](https://jsr.io/badges/@deno/graph)](https://jsr.io/@deno/graph) [![Build Status - Cirrus][]][Build status] [![Twitter handle][]][Twitter badge] [![Discord Chat](https://img.shields.io/discord/684898665143206084?logo=discord&style=social)](https://discord.gg/deno) The module graph/dependency logic for the Deno CLI. This repository is a Rust crate which provides the foundational code to be able to build a module graph, following the Deno CLI's module resolution logic. It also provides a web assembly interface to the built code, making it possible to leverage the logic outside of the Deno CLI from JavaScript/TypeScript. ## Rust usage ### `ModuleGraph::new(...)` `ModuleGraph::new(GraphKind::All)` creates a new module graph. From there, you can use the `.build(...).await` method to add roots. The `build` method requires the root module specifiers/URLs for the graph and an implementation of the `source::Loader` trait. It also optionally takes implementation of the `source::Resolver` trait. It will load and parse the root module and recursively all of its dependencies, returning asynchronously a resulting `ModuleGraph`. ### `source::Loader` trait Implementing this trait requires the `load()` method and optionally the `get_cache_into()` method. The `load()` method returns a future with the requested module specifier and the resulting load response. This allows the module graph to deal with redirections, error conditions, and local and remote content. The `get_cache_info()` is the API for exposing additional meta data about a module specifier as it resides in the cache so it can be part of a module graphs information. When the graph is built, the method will be called with each resolved module in the graph to see if the additional information is available. ### `source::Resolver` trait This trait "replaces" the default resolution logic of the module graph. It is intended to allow concepts like import maps and alternative resolution logic to "plug" into the module graph. It has two methods, `resolve` and `resolve_types`, which both have default implementations. `resolve` takes the string specifier from the source and the referring specifier and is expected to return a result with the resolved specifier. `resolve_types` takes a specifier and is expected to return a result with an optional module specifier and optional source range of the types that should be used. For example, if you are trying represent the `"typings"` field from a `package.json` file, when you receive the request on `resolve_types` for the main module of the package, you would respond with the absolute specifier to the types along with a range that indicates the file URL to the `package.json` and the range where it was specified. Including the range is useful to allow errors produced from the graph to indicate "where" the dependency came from. ### `source::MemoryLoader` struct `MemoryLoader` is a structure that implements the `source::Loader` trait and is designed so that a cache of modules can be stored in memory to be parsed and retrieved when building a module graph. This is useful for testing purposes or in situations where the module contents is already available and _dynamically_ loading them is not practical or desirable. A minimal example would look like this: ```rust use deno_graph::ModuleSpecifier; use deno_graph::ModuleGraph; use deno_graph::GraphKind; use deno_graph::source::MemoryLoader; use deno_graph::source::Source; use futures::executor::block_on; fn main() { let mut loader = MemoryLoader::new( vec![ ( "file:///test.ts", Source::Module { specifier: "file:///test.ts", maybe_headers: None, content: "import * as a from \"./a.ts\";" } ), ( "file:///a.ts", Source::Module { specifier: "file:///a.ts", maybe_headers: None, content: "export const a = \"a\";", } ), ], Vec::new(), ); let roots = vec![ModuleSpecifier::parse("file:///test.ts").unwrap()]; let future = async move { let mut graph = ModuleGraph::new(GraphKind::All); graph.build(roots, &loader, Default::default()).await; println!("{:#?}", graph); }; block_on(future) } ``` ## Usage from Deno CLI or Deploy See [js/README.md](js/README.md). ## Building Web Assembly The build script (`_build.ts`) requires the Deno CLI to be installed and available in the path. If it is, the following command should _just work_: ``` > deno task build ``` ### Contributing We appreciate your help! To contribute, please read our [contributing instructions](https://deno.land/manual/contributing). This repository includes `.devcontainer` metadata which will allow a development container to be built which has all the development pre-requisites available to make contribution easier. [Build Status - Cirrus]: https://github.com/denoland/deno_graph/workflows/ci/badge.svg?branch=main&event=push [Build status]: https://github.com/denoland/deno_graph/actions [Twitter badge]: https://twitter.com/intent/follow?screen_name=deno_land [Twitter handle]: https://img.shields.io/twitter/follow/deno_land.svg?style=social&label=Follow