// Copyright 2018-2023 the Deno authors. All rights reserved. MIT license. use deno_core::error::AnyError; use deno_core::op; use deno_core::OpState; use deno_core::Resource; use deno_core::ResourceId; use serde::Deserialize; use std::borrow::Cow; use super::error::WebGpuResult; pub(crate) struct WebGpuTexture(pub(crate) wgpu_core::id::TextureId); impl Resource for WebGpuTexture { fn name(&self) -> Cow { "webGPUTexture".into() } } pub(crate) struct WebGpuTextureView(pub(crate) wgpu_core::id::TextureViewId); impl Resource for WebGpuTextureView { fn name(&self) -> Cow { "webGPUTextureView".into() } } #[derive(Deserialize)] #[serde(rename_all = "camelCase")] pub struct CreateTextureArgs { device_rid: ResourceId, label: Option, size: wgpu_types::Extent3d, mip_level_count: u32, sample_count: u32, dimension: wgpu_types::TextureDimension, format: wgpu_types::TextureFormat, usage: u32, view_formats: Vec, } #[op] pub fn op_webgpu_create_texture( state: &mut OpState, args: CreateTextureArgs, ) -> Result { let instance = state.borrow::(); let device_resource = state .resource_table .get::(args.device_rid)?; let device = device_resource.0; let descriptor = wgpu_core::resource::TextureDescriptor { label: args.label.map(Cow::from), size: args.size, mip_level_count: args.mip_level_count, sample_count: args.sample_count, dimension: args.dimension, format: args.format, usage: wgpu_types::TextureUsages::from_bits_truncate(args.usage), view_formats: args.view_formats, }; gfx_put!(device => instance.device_create_texture( device, &descriptor, () ) => state, WebGpuTexture) } #[derive(Deserialize)] #[serde(rename_all = "camelCase")] pub struct CreateTextureViewArgs { texture_rid: ResourceId, label: Option, format: Option, dimension: Option, aspect: wgpu_types::TextureAspect, base_mip_level: u32, mip_level_count: Option, base_array_layer: u32, array_layer_count: Option, } #[op] pub fn op_webgpu_create_texture_view( state: &mut OpState, args: CreateTextureViewArgs, ) -> Result { let instance = state.borrow::(); let texture_resource = state .resource_table .get::(args.texture_rid)?; let texture = texture_resource.0; let descriptor = wgpu_core::resource::TextureViewDescriptor { label: args.label.map(Cow::from), format: args.format, dimension: args.dimension, range: wgpu_types::ImageSubresourceRange { aspect: args.aspect, base_mip_level: args.base_mip_level, mip_level_count: std::num::NonZeroU32::new( args.mip_level_count.unwrap_or(0), ), base_array_layer: args.base_array_layer, array_layer_count: std::num::NonZeroU32::new( args.array_layer_count.unwrap_or(0), ), }, }; gfx_put!(texture => instance.texture_create_view( texture, &descriptor, () ) => state, WebGpuTextureView) }