WRY Webview Rendering library [![](https://img.shields.io/crates/v/wry?style=flat-square)](https://crates.io/crates/wry) [![](https://img.shields.io/docsrs/wry?style=flat-square)](https://docs.rs/wry/) [![License](https://img.shields.io/badge/License-MIT%20or%20Apache%202-green.svg)](https://opencollective.com/tauri) [![Chat Server](https://img.shields.io/badge/chat-discord-7289da.svg)](https://discord.gg/SpmNs4S) [![website](https://img.shields.io/badge/website-tauri.app-purple.svg)](https://tauri.app) [![https://good-labs.github.io/greater-good-affirmation/assets/images/badge.svg](https://good-labs.github.io/greater-good-affirmation/assets/images/badge.svg)](https://good-labs.github.io/greater-good-affirmation) [![support](https://img.shields.io/badge/sponsor-Open%20Collective-blue.svg)](https://opencollective.com/tauri) Cross-platform WebView rendering library in Rust that supports all major desktop platforms like Windows, macOS, and Linux.
## Overview WRY connects the web engine on each platform and provides easy to use and unified interface to render WebView. It also re-exports [TAO] as a module for event loop and window creation. [tao]: https://crates.io/crates/tao ## Usage The minimum example to create a Window and browse a website looks like following: ```rust fn main() -> wry::Result<()> { use wry::{ application::{ event::{Event, StartCause, WindowEvent}, event_loop::{ControlFlow, EventLoop}, window::WindowBuilder, }, webview::WebViewBuilder, }; let event_loop = EventLoop::new(); let window = WindowBuilder::new() .with_title("Hello World") .build(&event_loop)?; let _webview = WebViewBuilder::new(window)? .with_url("https://tauri.studio")? .build()?; event_loop.run(move |event, _, control_flow| { *control_flow = ControlFlow::Wait; match event { Event::NewEvents(StartCause::Init) => println!("Wry has started!"), Event::WindowEvent { event: WindowEvent::CloseRequested, .. } => *control_flow = ControlFlow::Exit, _ => (), } }); } ``` There are also more samples under `examples`, you can enter commands like the following to try them: ``` cargo run --example multi_window ``` For more information, please read the documentation below. ## [Documentation](https://docs.rs/wry) ## Platform-specific notes All platforms use [TAO](https://github.com/tauri-apps/tao) to build the window, and wry re-exports it as an application module. Here is the underlying web engine each platform uses, and some dependencies you might need to install. ### Linux Tao uses [gtk-rs](https://gtk-rs.org/) and its related libraries for window creation and wry also needs [WebKitGTK](https://webkitgtk.org/) for WebView. So please make sure the following packages are installed: #### Arch Linux / Manjaro: ```bash sudo pacman -S webkit2gtk sudo pacman -S libappindicator-gtk3 # For tray feature ``` The `libayatana-indicator` package can be installed from the Arch User Repository (AUR). #### Debian / Ubuntu: ```bash sudo apt install libwebkit2gtk-4.0-dev # For tray feature, choose one of following package sudo apt install libayatana-appindicator3-dev sudo apt install libappindicator3-dev ``` #### Fedora ```bash sudo dnf install gtk3-devel webkit2gtk3-devel # For tray feature sudo dnf install libappindicator-gtk3-devel ``` Fedora does not have the Ayatana package yet, so you need to use the GTK one, see the [feature flags documentation](https://docs.rs/wry/latest/wry/#feature-flags). ### macOS WebKit is native on macOS so everything should be fine. If you are cross-compiling for macOS using [osxcross](https://github.com/tpoechtrager/osxcross) and encounter a runtime panic like `Class with name WKWebViewConfiguration could not be found` it's possible that `WebKit.framework` has not been linked correctly, to fix this set the `RUSTFLAGS` environment variable: ``` RUSTFLAGS="-l framework=WebKit" cargo build --target=x86_64-apple-darwin --release ``` ### Windows WebView2 provided by Microsoft Edge Chromium is used. So wry supports Windows 7, 8, 10 and 11. ### Android / iOS We have experimental support of mobile ends. If you are interested in playing or hacking it, please follow this [note](https://hackmd.io/XIcEwk4GSxy8APZhSa0UnA?view). When building for Android, WRY generates kotlin files that are needed to run WRY on Android and you have to set the following environment variables: - `WRY_ANDROID_REVERSED_DOMAIN` - `WRY_ANDROID_APP_NAME_SNAKE_CASE` - `WRY_ANDROID_KOTLIN_FILES_OUT_DIR` You can skip setting these environment variables if you are using the WRY template from our [`cargo-mobile`](https://github.com/tauri-apps/cargo-mobile) fork. ## License Apache-2.0/MIT