#!/usr/bin/sed -nf # sedtris.sed - sed tetris # 26th of May, 2008 # Julia Jomantaite 1{ s/.*/ 2a2a2a2a|3a3a3a3a3a3a3a3a3a3a|2a2a2a2a~/ s/[^~]*~$/&&&/ s/.*/& 2a2a2a2a|0a0a0a0a0a0a0a0a0a0a|2a2a2a2a~/ s/[^~]*~$/&&&&&&&&&&&&&&&&&&&&/ s// 2a2a2a2a|4a4a4a4a4a4a4a4a4a4a|2a2a2a2a~/ s/[^~]*~$/&&&/ s/.*/~&/ s/$/#....,,,~/ s/$/#AAAA AAAA APPA APPA~/ s/$/#AAAA ANAA LPOA AHAA~/ s/$/#AAAA BKIA FPFA CKEA~/ s/$/#AAAA EDCA GPJA IMBA~/ s/$/#ACIA EGME BDJB ACIA~/ s/$/#AAAA IKEA FPFA BKCA~/ s/$/#AAAA CGBA MPDA EJIA~/ s/$/#NEXTAAAA ANAA LPOA AHAA 5~/ s/$/#SCORE0~/ h b display } /1/{s/1//;x;s/#\.\.*/&./;s/#\.\{8\}/#./;x;} /^w/b rotate /^a/b left /^d/b right /^s/b nothing /^\[A/b rotate /^\[D/b left /^\[C/b right /^\[B/b nothing /^$/b nothing /^[z ]/{ g s/#\.*/&.../ s/#\.\{8\}/#./ s/$/#FALL~/ h b nothing } b display :rotate g s/#\.*/&./ s/#\.\{8\}/#./ /[14-9x][e-h]/! {/2[e-h]/!y/abcdefghijklmnop/acegikmobdfhjlnp/;} h b display :left g s/#\.*/&../ s/#\.\{8\}/#./ /|[0-9x][i-p]/! {/[14-9x][a-p][0-9x][i-p]/! { s/\([0-9x]\)a\(|\{0,1\}\)\([0-9x]\)\([b-p]\)/\1\4\2\3a/g s/\([b-p]\)\(|\{0,1\}\)\([0-9x]\)a\(|\{0,1\}\)\([0-9x]\)\([b-p]\)/\1\2\3\6\4\5a/g s/\([b-p]\)\(|\{0,1\}\)\([0-9x]\)a\(|\{0,1\}\)\([0-9x]\)\([b-p]\)/\1\2\3\6\4\5a/g s/\([b-p]\)\(|\{0,1\}\)\([0-9x]\)a\(|\{0,1\}\)\([0-9x]\)\([b-p]\)/\1\2\3\6\4\5a/g };} h b display :right g s/#\.*/&./ s/#\.\{8\}/#./ /[i-p]|/! {/[i-p][14-9x]/!{ s/\([0-9x]\)\([b-p]\)\(|\{0,1\}\)\([0-9x]\)a/\1a\3\4\2/g s/\([0-9x]\)\([b-p]\)\(|\{0,1\}\)\([0-9x]\)a\(|\{0,1\}\)\([0-9x]\)\([b-p]\)/\1a\3\4\2\5\6\7/g s/\([0-9x]\)\([b-p]\)\(|\{0,1\}\)\([0-9x]\)a\(|\{0,1\}\)\([0-9x]\)\([b-p]\)/\1a\3\4\2\5\6\7/g s/\([0-9x]\)\([b-p]\)\(|\{0,1\}\)\([0-9x]\)a\(|\{0,1\}\)\([0-9x]\)\([b-p]\)/\1a\3\4\2\5\6\7/g };}; h b display :nothing g #New brick /~ \(2a\)*|\([15-9x]a\)*|\(2a\)*~/! { /[b-p]/! { #Set % before all 4-letter "words" t e :e s/\(#NEXT\(\( \)\{0,1\}%[A-P]\)*\)\( \)\{0,1\}\([A-P]\)/\1\4%\5/ t e #Set @ before probable new letters s/^\(~[^~]*~[^~]*~.\{17\}\)\(..\)\(..\)\(..\)\(..\)/\1@\2@\3@\4@\5/ s/^\(~[^~]*~[^~]*~[^~]*~.\{17\}\)\(..\)\(..\)\(..\)\(..\)/\1@\2@\3@\4@\5/ t blank2 :blank2 /#NEXT\([^%]*%\)\{13\}[A-H]%[A-H]%[A-H]%[A-H]/{ s/^\(~[^~]*~[^~]*~[^~]*~[^~]*~.\{17\}\)\(..\)\(..\)\(..\)\(..\)/\1@\2@\3@\4@\5/ /#NEXT\([^%]*%\)\{9\}[A-H]%[A-H]%[A-H]%[A-H]/{ s/^\(~[^~]*~[^~]*~[^~]*~[^~]*~[^~]*~.\{17\}\)\(..\)\(..\)\(..\)\(..\)/\1@\2@\3@\4@\5/ b v2 } b v1 } s/^\(~.\{17\}\)\(..\)\(..\)\(..\)\(..\)/\1@\2@\3@\4@\5/ :v1 s/^\(~[^~]*~.\{17\}\)\(..\)\(..\)\(..\)\(..\)/\1@\2@\3@\4@\5/ :v2 #Add real new letters (capital) t f :f /^\([^@]*\)[15-9x]@.\([^%]*\)%[I-P]/s/$/#OVER~/ s/^\([^@]*\)@.\([^%]*\)%\([A-P]\)/\1\3\2\3/ t f #Decapitalization h s/^\(~[^~]*\)\{6\}~// x s/^\(\(~[^~]*\)\{6\}\)\(.*\)$/\1/ y/ABCDEFGHIJKLMNOP/abcdefghijklmnop/ x H #Add "Current" g s/\n/~/ s/#CURRENT.~//g s/\(#NEXT[^~]*\)\([0-9x]\)\(.*\)$/\1\2\3#CURRENT\2~/ #Add NEXT :g /\./{ s/#/$/ s/\./@/ b g } s/@/./g s/^\([^#]*\)#\([^~]*\)\(.*\)\(#NEXT[^~]*\)/\1#\2\3#NEXT\2/ s/\([^.]\)\(\.\)\([^.]*\)\(#NEXT[^~]*\)/\1\2\3\4 1/ s/\([^.]\)\(\.\{2\}\)\([^.]*\)\(#NEXT[^~]*\)/\1\2\3\4 5/ s/\([^.]\)\(\.\{3\}\)\([^.]*\)\(#NEXT[^~]*\)/\1\2\3\4 6/ s/\([^.]\)\(\.\{4\}\)\([^.]*\)\(#NEXT[^~]*\)/\1\2\3\4 7/ s/\([^.]\)\(\.\{5\}\)\([^.]*\)\(#NEXT[^~]*\)/\1\2\3\4 8/ s/\([^.]\)\(\.\{6\}\)\([^.]*\)\(#NEXT[^~]*\)/\1\2\3\4 9/ s/\([^.]\)\(\.\{7\}\)\([^.]*\)\(#NEXT[^~]*\)/\1\2\3\4 x/ s/\$/#/g h s/\(,*\)\([^,]*#NEXT[^~]*\)/\1\2\1/ s/.*#NEXT\([^~]*\)~.*/\1/ :g2 /,/{ s/\,/@/ y/ABCDEFGHIJKLMNOP/ACEGIKMOBDFHJLNP/ b g2 } s/@//g H g s/\n/~/ s/\(#NEXT\)[^~]*\(~.*\)~\([^~]*\)$/\1\3\2/ h b display };}; #Eat that line t d :d /~ \(2a\)*|\([15-9x]a\)*|\(2a\)*~/ { s/~ \(2a\)*|\([15-9x]a\)*|\(2a\)*// s/^~\([^~]*~\)\{3\}/& 2a2a2a2a|0a0a0a0a0a0a0a0a0a0a|2a2a2a2a~/ s/#SCORE[^~]*/&A/ b d } #Scoring /#SCORE[^~]*A/{ s/\(#SCORE[^~]*\)AAAA/\1+1200z/ s/\(#SCORE[^~]*\)AAA/\1+300z/ s/\(#SCORE[^~]*\)AA/\1+100z/ s/\(#SCORE[^~]*\)A/\1+40z/ /#SCORE[0-9]*+[0-9]*z/{ s/+/@+/ :finnul /0z/{ /#SCORE@/b endsum s/\(.\)@/@\1/ s/0z/z/ /+z/b endsum b finnul } t incr :incr s/9\(%*\)@/%\1@/ t incr s/#SCORE\(%*\)@/#SCORE0\1@/ s/8\(%*\)@/9\1@/ s/7\(%*\)@/8\1@/ s/6\(%*\)@/7\1@/ s/5\(%*\)@/6\1@/ s/4\(%*\)@/5\1@/ s/3\(%*\)@/4\1@/ s/2\(%*\)@/3\1@/ s/1\(%*\)@/2\1@/ s/0\(%*\)@/1\1@/ s/%/0/g t blank :blank s/9z/8z/ t incr s/8z/7z/ t incr s/7z/6z/ t incr s/6z/5z/ t incr s/5z/4z/ t incr s/4z/3z/ t incr s/3z/2z/ t incr s/2z/1z/ t incr s/1z/0z/ t finnul :endsum s/@// s/#SCORE\([0-9]*\)+\([0-9]*\)z/#SCORE\2\1/ } h b display } #Falling down :fall /~[^~]*[03][i-p].\{38\}[14-9x]/! { :c #Find the lowest line with the... s/\(~[^~]*[b-p][^~]*\)~\([^b-p~]*~\)/\1z\2/ s/~\([^~b-p]*\)\([b-p]\)\([^~]\{39\}\)[a-p]/~\1a\3\2/ s/~\([^~b-p]*\)\([b-p]\)\([^~]\{39\}\)[a-p]/~\1a\3\2/ s/~\([^~b-p]*\)\([b-p]\)\([^~]\{39\}\)[a-p]/~\1a\3\2/ s/~\([^~b-p]*\)\([b-p]\)\([^~]\{39\}\)[a-p]/~\1a\3\2/ s/z/~/ /[^~]*[b-p][^~]*~[^~b-p]*~[^~]*[b-p][^~]*/b c /#FALL~$/b fall h b display } s/#FALL~//g #Freezing s/0[b-h]/0a/g t i :i s/\(0[i-p]\)\(.*#CURRENT\)\(.\)/\3a\2\3/ t i s/\([15-9x]\)[b-p]/\1a/g s/2[b-p]/2a/g s/3[b-h]/3a/g s/4[b-p]/4a/g #if it's over /3[i-p]/ s/$/#OVER~/ /[15-9x][i-p]/{ s/\([15-9x]\)\([i-p]\)/\1a/g s/$/#OVER~/ } h #Display :display g s/#\.*/&./ s/#\.\{8\}/#./ s/,\{1,\}/&,/ s/,\{5\}/,/ s/#FALL~//g h s/^~/~ +----------+~/ s/~[^~]*~$/& +----------+/ s/~[^~]*|[^~]*3[^~]*//g s/~[^~]*|[^~]*4[^~]*//g s/2[a-h]//g s/\([15-9x]\)[i-p]/\1a/g /#OVER/s/^\(\(~[^~]*\)\{6\}~\)\([^~]*~\)/\1 |GAME OVER!|~/ /#CURRENT1/s/0[i-p]/[1;46;36mO[m/g /#CURRENT5/s/0[i-p]/[1;44;34mO[m/g /#CURRENT6/s/0[i-p]/[1;45;35mO[m/g /#CURRENT7/s/0[i-p]/[1;42;32mO[m/g /#CURRENT8/s/0[i-p]/[1;41;31mO[m/g /#CURRENT9/s/0[i-p]/[1;43;33mO[m/g /#CURRENTx/s/0[i-p]/[0;47;30mO[m/g s/0[a-h]/ /g #s/[+|\-]/[7m&[m/g s/1[a-h]/[1;46;36mX[m/g s/5[a-h]/[1;44;34mX[m/g s/6[a-h]/[1;45;35mX[m/g s/7[a-h]/[1;42;32mX[m/g s/8[a-h]/[1;41;31mX[m/g s/9[a-h]/[1;43;33mX[m/g s/x[a-h]/[0;47;30mX[m/g :decap /#NEXT[^~]*[A-P]/{ s/\(#NEXT[^~]*\)[A-H]/\1 / s/\(#NEXT[^~]*\)[I-P]/\1X/ b decap } s/\(#NEXT[^~]*\) /\1/ s/^\(\(~[^~]*\)\{2\}\)/& Next:/ s/^\(\(~[^~]*\)\{3\}\)\(.*\)\(#NEXT\([^~]\{4\}\)\)/\1 \5\3\4/ s/^\(\(~[^~]*\)\{4\}\)\(.*\)\(#NEXT[^~]\{4\} \([^~]\{4\}\)\)/\1 \5\3\4/ s/^\(\(~[^~]*\)\{5\}\)\(.*\)\(#NEXT\([^~]\{4\} \)\{2\}\([^~]\{4\}\)\)/\1 \6\3\4/ s/^\(\(~[^~]*\)\{6\}\)\(.*\)\(#NEXT\([^~]\{4\} \)\{3\}\([^~]\{4\}\)\)/\1 \6\3\4/ s/^\(\(~[^~]*\)\{7\}\)\(.*\)\(#SCORE\([^~]*\)\)/\1 Score:\5 \3\4/ s/ \(X\{1,4\}\)/ [7m\1[m /g s/^\(\(~[^~]*\)\{9\}\)/& "w" or up - rotate/ s/^\(\(~[^~]*\)\{10\}\)/& "a" or left - left/ s/^\(\(~[^~]*\)\{11\}\)/& "d" or right - right/ s/^\(\(~[^~]*\)\{12\}\)/& "s" or down - one step down/ s/^\(\(~[^~]*\)\{13\}\)/& "z" or space - drop down/ #uncomment the line below to switch colours off #s/\[\([0-9]*;\)*[0-9]*m//g s/#[^~]*~//g s/^~// s/~/\ /g i\ [2J[H p /GAME OVER!/q