use df_st_core::*; #[allow(dead_code)] pub fn get_world(mut world: DFWorld) -> DFWorld { world.world_info = DFWorldInfo { name: Some("Moÿoecamo".to_owned()), alternative_name: Some("The Mythical Universe".to_owned()), ..Default::default() }; let artifacts = vec![ Artifact { id: 0, name: Some("hexwicked the doomed menace".to_owned()), site_id: Some(8), item_name: Some("necaterithesa emurasofipu".to_owned()), item_type: Some("slab".to_owned()), item_description: Some( "i am lim iklist bocash, lim the whispers of ruthlessness, \ once of the underworld. by ngáthi the sin of crypts, \ i bind myself to this place." .to_owned(), ), item_mat: Some("satinspar".to_owned()), ..Default::default() }, Artifact { id: 1, name: Some("and i sang \'jades!\'".to_owned()), site_id: Some(5), item_name: Some("and i sang \'jades!\'".to_owned()), item_type: Some("book".to_owned()), item_writing: Some(4), item_page_number: Some(14), item_page_written_content_id: Some(4), item_mat: Some("green zircon".to_owned()), ..Default::default() }, Artifact { id: 2, name: Some("the gutter, my life".to_owned()), holder_hf_id: Some(153), item_name: Some("the gutter, my life".to_owned()), item_type: Some("book".to_owned()), item_writing: Some(17), item_page_number: Some(35), item_page_written_content_id: Some(17), item_mat: Some("marble".to_owned()), ..Default::default() }, ]; world.artifacts.add_missing_data(&artifacts); world }