# `didaskalia` [![GitLab repository][repo-badge]][repo-url] [![MIT licensed][mit-badge]][mit-url] [![crates.io][crates-io-badge]][crates-io-url] [![docs.rs][docs-rs-badge]][docs-rs-url] [repo-badge]: https://img.shields.io/gitlab/last-commit/didaskalia%2Fdidaskalia-rs?gitlab_url=https%3A%2F%2Fgitlab.com&logo=gitlab&link=https%3A%2F%2Fgitlab.com%2Fdidaskalia%2Fdidaskalia-rs [repo-url]: https://gitlab.com/didaskalia/didaskalia-rs [mit-badge]: https://img.shields.io/badge/license-MIT-blue.svg [mit-url]: https://gitlab.com/didaskalia/didaskalia-rs/blob/master/LICENSE [crates-io-badge]: https://img.shields.io/crates/v/didaskalia.svg [crates-io-url]: https://crates.io/crates/didaskalia [docs-rs-badge]: https://img.shields.io/docsrs/didaskalia [docs-rs-url]: https://docs.rs/didaskalia/latest/didaskalia/ *NOTE: this project is still early-stage - frequent breaking changes expected!* Didaskalia is an over-complicated language to store text entries and sequences across different languages in a consistent manner. You may use this to store video game dialogue content, or even for UI content. Consider checking out the [changelog](https://gitlab.com/didaskalia/didaskalia-rs/blob/master/CHANGELOG.md). ## Show me an example! ```dsk lang english [hello_world] = Hello World, in English! [some_paragraph] = '' This entry contains ... ... multiple lines! '' ```