//! Convert the default fonts in assets to a blitbuffer file which can be used by `default_font`. extern crate blit; extern crate image; use std::fs; use blit::*; fn save_blit_buffer_from_image(name: &str, mask_color: u32) { let path = format!("assets/{}", name); println!("Converting image \"{}\" to blit buffer", path); let img = image::open(path).unwrap(); let blit_buf = blit_buffer(&img, Color::from_u32(mask_color)); blit_buf.save(format!("resources/{}.blit", name)).unwrap(); } fn main() { fs::create_dir_all("resources").unwrap(); let asset_paths = fs::read_dir("assets").unwrap(); for path in asset_paths { let filepath = path.unwrap().path(); let filename = filepath.file_name().unwrap(); save_blit_buffer_from_image(filename.to_str().unwrap(), 0xFF_00_FF); } }