fn set_seed() { dl_uuid::set_seed_u64(123); println!("{}", dl_uuid::uuid16()) } fn set_seed_ic_random() { // swap for some randomness from the beacon dl_uuid::set_seed([ 1, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, ]); println!("{}", dl_uuid::uuid16()) } fn main() { set_seed(); set_seed_ic_random() }