let one; const two = 2; function three(x) { return x * x } function four(x) { this.x = x } four.prototype = { f: function flop(y) { return this.x * y }, "eff": (y) => this.f(1 + y), } four.protontripe = 5 four.prototype.g = function (y) { return this.x + y } class five { six = 6; get seven() { return this.six + 1; } }