# dota2_webapi_bindings [![Build Status](https://travis-ci.com/sn99/dota2_webapi_bindings.svg?branch=master)](https://travis-ci.com/sn99/dota2_webapi_bindings) [![Crates.io Download](https://img.shields.io/crates/d/dota2_webapi_bindings.svg)](https://crates.io/crates/dota2_webapi_bindings) [![crate](https://img.shields.io/crates/v/dota2_webapi_bindings.svg)](https://crates.io/crates/dota2_webapi_bindings) [![Documentation](https://docs.rs/dota2_webapi_bindings/badge.svg)](https://docs.rs/dota2_webapi_bindings) Dota 2 webapi bindings for rust You can find the official(outdated) documentation [here](https://wiki.teamfortress.com/wiki/WebAPI#Dota_2) I am currently using [xpaw](https://steamapi.xpaw.me/#) to get a list of APIs ### How to Use : In `Cargo.toml` : ```toml [dependencies] dota2_webapi_bindings = "*" ``` In `main.rs` : ```rust //main.rs use dota2_webapi_bindings::Dota2Api; static DOTA2_KEY: &str = "0123456789"; //example token fn main() { let mut dota = Dota2Api::new(String::from(DOTA2_KEY)); // we use `set` to configure the URL first dota.set_heroes().itemized_only(true).language("zh_zh"); // you can also write the above as just `dota.set_heroes();` or `dota.set_heroes().itemized_only(true);` // or just `dota.set_heroes().language("zh_zh");` or `dota.set_heroes().language("zh_zh").itemized_only(true);` // our builder like function takes care of optional parameters // and finally `get` to retrieve our struct let data = dota.get_heroes().expect("something went wrong, ez mid"); } ``` The webapi terms are same as official except they are all in lowercase, Eg : `GetGameItems` is now `get_game_items()`. ##### Available calls : * IEconDOTA2_570 * GetGameItems * GetHeroes * GetRarities * GetTournamentPrizePool * IDOTA2Match_205790 * GetLeagueListing * IDOTA2Match_570 * GetLiveLeagueGames * GetTopLiveGame See [documentation](https://docs.rs/dota2_webapi_bindings) for more. **Note:** Try using `language()` with everything, just put in any string, it seems like its gives better readable name and description for some reason ## License Licensed under * MIT license ([LICENSE.md](LICENSE.md) or http://opensource.org/licenses/MIT)