# THIS FILE IS AUTOMATICALLY GENERATED BY CARGO # # When uploading crates to the registry Cargo will automatically # "normalize" Cargo.toml files for maximal compatibility # with all versions of Cargo and also rewrite `path` dependencies # to registry (e.g., crates.io) dependencies # # If you believe there's an error in this file please file an # issue against the rust-lang/cargo repository. If you're # editing this file be aware that the upstream Cargo.toml # will likely look very different (and much more reasonable) [package] edition = "2018" name = "dotrix" version = "0.5.2" authors = ["Elias Kartashov ", "Štěpán Wünsch ", "Nikita Zemtsov "] description = "3D Game Engine" license = "MIT" [lib] name = "dotrix" path = "src/lib.rs" [[example]] name = "demo" path = "examples/demo/main.rs" [[example]] name = "animation" path = "examples/animation/main.rs" [[example]] name = "light" path = "examples/light/main.rs" [[example]] name = "skybox" path = "examples/skybox/main.rs" [[example]] name = "window" path = "examples/window/main.rs" [dependencies.dotrix_core] version = "0.5" [dependencies.dotrix_egui] version = "0.5" optional = true [dependencies.dotrix_math] version = "0.4" [dependencies.dotrix_overlay] version = "0.1" optional = true [dependencies.dotrix_pbr] version = "0.2" optional = true [dependencies.dotrix_sky] version = "0.1" optional = true [dependencies.dotrix_terrain] version = "0.5" optional = true [dev-dependencies.noise] version = "0.7" [dev-dependencies.rand] version = "0.8" [features] default = ["egui", "overlay", "pbr", "sky", "terrain"] egui = ["dotrix_egui"] overlay = ["dotrix_overlay"] pbr = ["dotrix_pbr"] sky = ["dotrix_sky"] terrain = ["dotrix_terrain"]