// dummy for preprocess header to Rust bindgen static int DS_VERSION = 0x0002; // as i32 #define DS_VERSION 0x0002 enum DS_TEXTURE_NUMBER { DS_NONE = 0, DS_WOOD, DS_CHECKERED, DS_GROUND, DS_SKY }; typedef struct dsFunctions { int version; void (*start)(); void (*step)(int pause); void (*command)(int cmd); void (*stop)(); const char *path_to_textures; } dsFunctions; void dsDebug(const char *msg, ...); void dsDrawBox(const float pos[3], const float R[12], const float sides[3]); void dsDrawBoxD(const double pos[3], const double R[12], const double sides[3]); void dsDrawCapsule(const float pos[3], const float R[12], float length, float radius); void dsDrawCapsuleD(const double pos[3], const double R[12], float length, float radius); void dsDrawConvex(const float pos[3], const float R[12], const float *_planes, unsigned int _planecount, const float *_points, unsigned int _pointcount, const unsigned int *_polygons); void dsDrawConvexD(const double pos[3], const double R[12], const double *_planes, unsigned int _planecount, const double *_points, unsigned int _pointcount, const unsigned int *_polygons); void dsDrawCylinder(const float pos[3], const float R[12], float length, float radius); void dsDrawCylinderD(const double pos[3], const double R[12], float length, float radius); void dsDrawLine(const float pos1[3], const float pos2[3]); void dsDrawLineD(const double pos1[3], const double pos2[3]); void dsDrawSphere(const float pos[3], const float R[12], float radius); void dsDrawSphereD(const double pos[3], const double R[12], const float radius); void dsDrawTriangle(const float pos[3], const float R[12], const float *v0, const float *v1, const float *v2, int solid); void dsDrawTriangleD(const double pos[3], const double R[12], const double *v0, const double *v1, const double *v2, int solid); void dsDrawTriangles(const float pos[3], const float R[12], const float *v, const int n, int solid); void dsDrawTrianglesD(const double pos[3], const double R[12], const double *v, const int n, int solid); double dsElapsedTime(); void dsError(const char *msg, ...); void dsGetViewpoint(float xyz[3], float hpr[3]); void dsPrint(const char *msg, ...); void dsSetCapsuleQuality(int n); void dsSetColor(float red, float green, float blue); void dsSetColorAlpha(float red, float green, float blue, float alpha); void dsSetDrawMode(int mode); void dsSetSphereQuality(int n); void dsSetTexture(int texture_number); void dsSetViewpoint(float xyz[3], float hpr[3]); void dsSimulationLoop(int argc, char **argv, int window_width, int window_height, struct dsFunctions *fn); void dsStop();