/* * This file is part of libcxxsupport. * * libcxxsupport is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * libcxxsupport is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with libcxxsupport; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ /* * libcxxsupport is being developed at the Max-Planck-Institut fuer Astrophysik * and financially supported by the Deutsches Zentrum fuer Luft- und Raumfahrt * (DLR). */ /*! \file pointing.h * Class representing a direction in 3D space * * Copyright (C) 2003-2021 Max-Planck-Society * \author Martin Reinecke */ #ifndef DUCC0_POINTING_H #define DUCC0_POINTING_H #include #include #include "ducc0/math/vec3.h" namespace ducc0 { /*! \defgroup pointinggroup Pointings */ /*! \{ */ /// Class representing a direction in 3D space or a location on the /// unit sphere. All angles in radians. class pointing { public: /// Colatitude of the pointing (i.e. the North pole is at \a theta=0). double theta; /// Longitude of the pointing. double phi; /// Default constructor. \a theta and \a phi are not initialized. pointing() {} /// Creates a pointing with \a Theta and \a Phi. pointing (double Theta, double Phi) : theta(Theta), phi(Phi) {} /// Creates a pointing from the vector \a inp. \a inp need not be /// normalized. explicit pointing (const vec3 &inp) { from_vec3(inp); } /// Returns a normalized vector pointing in the same direction. explicit operator vec3() const { return to_vec3(); } /// Returns a normalized vector pointing in the same direction. vec3 to_vec3() const; /// Converts \a inp to \a ptg. \a inp need not be normalized. void from_vec3 (const vec3 &inp); /// Changes the angles so that \a 0<=theta<=pi. void normalize_theta(); /// Changes the angles so that \a 0<=theta<=pi and \a 0<=phi<2*pi. void normalize(); }; /// Writes \a p to \a os. /// \relates pointing std::ostream &operator<< (std::ostream &os, const pointing &p); /*! \} */ } #endif