# dxplr (unstable) A thin Rust wrapper around D3D11, D3D12, DXGI, D2D1 and DWrite. [![Build Status](https://dev.azure.com/nclr/dxplr/_apis/build/status/LNSEAB.dxplr?branchName=master)](https://dev.azure.com/nclr/dxplr/_build/latest?definitionId=2&branchName=master) ## Cargo Features The following cargo features can be specified. * `d3d11` * `d3d11_1` (unimplemented) * `d3d11_2` (unimplemented) * `d3d11_3` (unimplemented) * `d3d11_4` (unimplemented) * `d3d11sdklayers` * `d3d12` * `d3d12sdklayers` * `dxgi` * `dxgi1_2` * `dxgi1_3` * `dxgi1_4` * `dxgi1_5` * `dxgi1_6` * `dxgidebug` * `d3dcompiler` * `d3d11on12` * `d2d1` * `d2d1_1` (unimplemented) * `d2d1_2` (unimplemented) * `d2d1_3` (unimplemented) * `dwrite` * `dwrite_1` (unimplemented) * `dwrite_2` (unimplemented) * `dwrite_3` (unimplemented) ## License Licensed under either of * Apache License, Version 2.0 ([LICENSE-APACHE](LICENSE-APACHE) or http://www.apache.org/licenses/LICENSE-2.0) * MIT license ([LICENSE-MIT](LICENSE-MIT) or http://opensource.org/licenses/MIT) at your option. ## Contribution Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.