[package] name = "ebb" version = "0.1.2" edition = "2021" authors = ["Frederick Ziola "] description = "An ECS-based game engine built on WGPU and Winit" license = "GPL-3.0" repository = "https://github.com/FrederickAmpsUp/ebb" homepage = "https://github.com/FrederickAmpsUp/ebb" documentation = "https://docs.rs/ebb" [dependencies] log = "0.4" env_logger = "0.11.5" console_log = "1.0" console_error_panic_hook = "0.1.6" winit = { version = "0.29", features = ["rwh_05"] } web-sys = "0.3.72" wgpu = "22.0" futures = "0.3.31" bytemuck = { version = "1.19.0", features = [ "derive" ] } glam = "0.29.0" [dependencies.image] version = "0.25.4" default-features = false features = ["png", "jpeg"] [dev-dependencies] async-std = { version = "1.10", features = ["attributes"] } wasm-bindgen = "0.2.93" wasm-bindgen-futures = "0.4.43" # this is neccesary to prevent tests being run in a seperate thread [[test]] name = "test_window_01" path = "tests/test_window_01.rs" harness = false [[test]] name = "test_instance_02" path = "tests/test_instance_02.rs" harness = false [[test]] name = "test_ecs_03" path = "tests/test_ecs_03.rs" harness = false [[test]] name = "portals" path = "tests/portals/portals.rs" harness = false