use std::alloc::{Layout, System}; use std::sync::atomic::{AtomicUsize, Ordering}; use std::thread::scope; use std::time::Instant; const THREADS: usize = 8; const STEPS: usize = 100_000_000; #[global_allocator] static ALLOCATOR: Alloc = Alloc; static ALLOCATED: AtomicUsize = AtomicUsize::new(0); static FREED: AtomicUsize = AtomicUsize::new(0); static RESIDENT: AtomicUsize = AtomicUsize::new(0); fn allocated() -> usize { ALLOCATED.swap(0, Ordering::Relaxed) } fn freed() -> usize { FREED.swap(0, Ordering::Relaxed) } fn resident() -> usize { RESIDENT.load(Ordering::Relaxed) } #[derive(Default, Debug, Clone, Copy)] struct Alloc; unsafe impl std::alloc::GlobalAlloc for Alloc { unsafe fn alloc(&self, layout: Layout) -> *mut u8 { let ret = System.alloc(layout); assert_ne!(ret, std::ptr::null_mut()); ALLOCATED.fetch_add(layout.size(), Ordering::Relaxed); RESIDENT.fetch_add(layout.size(), Ordering::Relaxed); std::ptr::write_bytes(ret, 0xa1, layout.size()); ret } unsafe fn dealloc(&self, ptr: *mut u8, layout: Layout) { std::ptr::write_bytes(ptr, 0xde, layout.size()); FREED.fetch_add(layout.size(), Ordering::Relaxed); RESIDENT.fetch_sub(layout.size(), Ordering::Relaxed); System.dealloc(ptr, layout) } } fn main() { let before = Instant::now(); let ebr: ebr::Ebr = ebr::Ebr::default(); scope(|s| { for _ in 0..THREADS { let ebr = ebr.clone(); s.spawn(move || { for _ in 0..STEPS { let mut guard = ebr.pin(); guard.defer_drop(77); } }); } }); dbg!(before.elapsed()); dbg!(allocated()); dbg!(freed()); dbg!(resident()); let mps = STEPS as u128 * THREADS as u128 / before.elapsed().as_micros(); println!("{} million pins + defer drops per second", mps); println!("dropping final EBR"); drop(ebr); dbg!(allocated()); dbg!(freed()); dbg!(resident()); }