# ecow [![Crates.io](https://img.shields.io/crates/v/ecow.svg)](https://crates.io/crates/ecow) [![Documentation](https://docs.rs/ecow/badge.svg)](https://docs.rs/ecow) Compact, clone-on-write vector and string. ## Types - An `EcoVec` is a reference-counted clone-on-write vector. It takes up two words of space (= 2 usize) and has the same memory layout as a `&[T]` slice. Within its allocation, it stores a reference count, its capacity and its elements. - An `EcoString` is a reference-counted clone-on-write string with inline storage. It takes up 16 bytes of space. It has 15 bytes of inline storage and starting from 16 bytes it becomes an `EcoVec`. ## Example ```rust // This is stored inline. let small = ecow::EcoString::from("Welcome"); // This spills to the heap, but only once: `big` and `third` share the // same underlying allocation. Vectors and spilled strings are only // really cloned upon mutation. let big = small + " to earth! 🌱"; let mut third = big.clone(); // This allocates again to mutate `third` without affecting `big`. assert_eq!(third.pop(), Some('🌱')); assert_eq!(third, "Welcome to earth! "); ``` ## Why should I use this instead of ... | Type | Details | |:--------------------------------------------|:--------| | [`Vec`][vec] / [`String`][string] | Normal vectors are a great general purpose data structure. But they have a quite big footprint (3 machine words) and are expensive to clone. The `EcoVec` has a bit of overhead for mutation, but is cheap to clone and only takes two words. | | [`Arc>`][arc] / [`Arc`][arc] | These require two allocations instead of one and are less convenient to mutate. | | [`Arc<[T]>`][arc] / [`Arc`][arc] | While these require only one allocation, they aren't mutable. | | Small vector | Different trade-off. Great when there are few, small `T`s, but expensive to clone when spilled to the heap. | | Small string | The `EcoString` combines different small string qualities into a very practical package: It has inline storage, a smaller footprint than a normal `String`, is efficient to clone even when spilled, and at the same time mutable. | [vec]: https://doc.rust-lang.org/std/vec/struct.Vec.html [string]: https://doc.rust-lang.org/std/string/struct.String.html [arc]: https://doc.rust-lang.org/std/sync/struct.Arc.html ## License This crate is dual-licensed under the MIT and Apache 2.0 licenses.