use { ector::*, embassy_time::{Duration, Ticker}, futures::{ future::{join, select, Either}, pin_mut, }, }; #[embassy_executor::main] async fn main(_s: embassy_executor::Spawner) { // Example of circular references static PINGER: ActorContext = ActorContext::new(); static PONGER: ActorContext = ActorContext::new(); let pinger_addr = PINGER.dyn_address(); let ponger_addr = PONGER.dyn_address(); let pinger = PINGER.mount(Pinger(ponger_addr)); let ponger = PONGER.mount(Ponger(pinger_addr)); join(pinger, ponger).await; } #[derive(Debug)] pub struct Ping; #[derive(Debug)] pub struct Pong; pub struct Pinger(DynamicAddress); pub struct Ponger(DynamicAddress); impl Actor for Pinger { type Message = Pong; async fn on_mount(&mut self, _: DynamicAddress, mut inbox: M) -> ! where M: Inbox, { println!("Pinger started!"); let mut ticker = Ticker::every(Duration::from_secs(2)); // We need to store the pinger to send a message back loop { let next = inbox.next(); let tick = ticker.next(); pin_mut!(next); pin_mut!(tick); // Send a ping every 10 seconds match select(next, tick).await { Either::Left((m, _)) => { println!("{:?}", m); } Either::Right((_, _)) => { self.0.notify(Ping).await; } } } } } impl Actor for Ponger { type Message = Ping; async fn on_mount(&mut self, _: DynamicAddress, mut inbox: M) -> ! where M: Inbox, { println!("Ponger started!"); loop { // Send a ping every 10 seconds let m = inbox.next().await; println!("{:?}", m); self.0.notify(Pong).await; } } }