use ector::mutex::CriticalSectionRawMutex; use { ector::*, embassy_time::{Duration, Timer}, }; #[embassy_executor::task] async fn send_task(address: Address, CriticalSectionRawMutex, 1>) { loop { let r = address.request("Hello".to_string()).await; println!("Server returned {}", r); Timer::after(Duration::from_secs(1)).await; } } #[embassy_executor::main] async fn main(s: embassy_executor::Spawner) { let send_spawner = s.make_send(); // CriticalSectionRawMutex makes the address `Send` let server_addr = actor!(s, server_0, Server, Server, CriticalSectionRawMutex); send_spawner.spawn(send_task(server_addr)).unwrap(); } pub struct Server; impl Actor for Server { type Message = Request; async fn on_mount(&mut self, _: DynamicAddress>, mut inbox: M) -> ! where M: Inbox, { println!("Server started!"); loop { let motd = inbox.next().await; let m = motd.as_ref().clone(); motd.reply(m).await; } } }