# Segmentation Mask as sent by the Model message. Masks can be classical # segmentation masks or occupancy grids, including voxel grids when using 3D # masks (width, height, and length are non-zero). uint32 height # The height of the mask uint32 width # The width of the mask uint32 length # The length of the mask when using 3D masks. string encoding # The optional encoding for the mask (currently unused). uint8[] mask # The segmentation mask