# Copyright 2020 The IREE Authors # # Licensed under the Apache License v2.0 with LLVM Exceptions. # See https://llvm.org/LICENSE.txt for license information. # SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception import platform import os import subprocess import sys def detect_unix_platform_config(bazelrc): # This is hoaky. Ideally, bazel had any kind of rational way of selecting # options from within its environment (key word: "rational"), but sadly, it # is unintelligible to mere mortals. Why should a build system have a way for # people to condition their build options on what compiler they are using # (without descending down the hole of deciphering what a Bazel toolchain is)? # All I want to do is set a couple of project specific warning options! if platform.system() == "Darwin": print(f"build --config=macos_clang", file=bazelrc) print(f"build:release --config=macos_clang_release", file=bazelrc) else: # If the user specified a CXX environment var, bazel will later respect that, # so we just see if it says "clang". cxx = os.environ.get("CXX") cc = os.environ.get("CC") if (cxx is not None and cc is None) or (cxx is None and cc is not None): print( "WARNING: Only one of CXX or CC is set, which can confuse bazel. " "Recommend: set both appropriately (or none)" ) if cc is not None and cxx is not None: # Persist the variables. print(f'build --action_env CC="{cc}"', file=bazelrc) print(f'build --action_env CXX="{cxx}"', file=bazelrc) else: print( "WARNING: CC and CXX are not set, which can cause mismatches between " "flag configurations and compiler. Recommend setting them explicitly." ) if cxx is not None and "clang" in cxx: print(f"Choosing generic_clang config because CXX is set to clang ({cxx})") print(f"build --config=generic_clang", file=bazelrc) print(f"build:release --config=generic_clang_release", file=bazelrc) else: print( f"Choosing generic_gcc config by default because no CXX set or " f"not recognized as clang ({cxx})" ) print(f"build --config=generic_gcc", file=bazelrc) print(f"build:release --config=generic_gcc_release", file=bazelrc) def write_platform(bazelrc): if platform.system() == "Windows": print(f"build --config=msvc", file=bazelrc) print(f"build:release --config=msvc_release", file=bazelrc) else: detect_unix_platform_config(bazelrc) if len(sys.argv) > 1: local_bazelrc = sys.argv[1] else: local_bazelrc = os.path.join(os.path.dirname(__file__), "configured.bazelrc") with open(local_bazelrc, "wt") as bazelrc: write_platform(bazelrc) print("Wrote", local_bazelrc)