# Rust bindings for EGL [![](http://meritbadge.herokuapp.com/egl)](https://crates.io/crates/egl) ### Linking When using OpenGL ES with rust-egl, it is necessary to place a dummy extern at the top of your application which links libEGL first, then GLESv1/2. This is because libEGL provides symbols required by GLESv1/2. Here's how to work around this: ``` #[link(name = "EGL")] #[link(name = "GLESv2)] extern {} ```