[package] name = "egui-d3d9" version = "0.3.7" # input & most of mesh processing as well as general structure copied from sy1ntexx's egui-d3d11 authors = ["unknowntrojan"] description = "D3D9 backend for egui" repository = "https://github.com/unknowntrojan/egui-d3d9" # license transferred over from input manager & example license = "MIT" edition = "2021" [features] silent = [] [dependencies] windows = { version = "0.52.0", features = ["Win32_UI_Input_KeyboardAndMouse", "Win32_System_WindowsProgramming", "Win32_UI_WindowsAndMessaging", "Win32_Graphics_Direct3D_Fxc", "Win32_System_SystemServices", "Win32_Graphics_Dxgi_Common", "Win32_UI_Controls_RichEdit", "Win32_Graphics_Direct3D9", "Win32_System_DataExchange", "Win32_Graphics_Dxgi", "Win32_Graphics_Hlsl", "Win32_System_Memory", "Win32_Foundation", "Foundation_Numerics", "Wdk_System_SystemInformation"] } clipboard = "0.5.0" egui = "0.23.0"