use egui::{CentralPanel, Context, Widget}; use egui_keybinds::{KeyBind, KeyBindWidget, KeyCode}; struct Gui { key1: KeyBind, key2: KeyBind, } impl Gui { fn new() -> Self { Self { key1: KeyBind::new(Some(KeyCode::A), vec![]), key2: KeyBind::new(Some(KeyCode::B), vec![]), } } } impl eframe::App for Gui { fn update(&mut self, ctx: &Context, _frame: &mut eframe::Frame) { CentralPanel::default().show(ctx, |ui| { ui.label("Example keybind 1"); KeyBindWidget::new(&mut self.key1).ui(ui); ui.label("Example keybind 2"); KeyBindWidget::new(&mut self.key2).ui(ui); }); } } fn main() { eframe::run_native( "testing", Default::default(), Box::new(|_| Box::new(Gui::new())), ) .unwrap(); }