# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/) and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [0.19.0] - 2022-11-06 ### Updated - Target egui to 0.19 - Target wgpu 0.14 ## [0.18.0] - 2022-06-04 This project was forked from [egui_wgpu_backend](https://github.com/hasenbanck/egui_wgpu_backend) ### Updated - Target egui 0.18 ## [0.17.0] - 2022-03-09 ### Updated - Target egui 0.17 - `update_textures` and `update_user_textures` replaced by `add_textures` (to be called before `execute`) and `remove_textures` (to be called after `execute`). - Enables the `convert_bytemuck` feature on egui to avoid internal use of unsafe. ## [0.16.0] - 2021-12-31 ### Updated - Target egui 0.16 ## [0.15.0] - 2021-12-18 ### Added - `execute_with_renderpass`, allowing rendering egui onto an existing renderpass. - `egui_texture_from_wgpu_texture_with_sampler_options`, allowing custom sampler options. ### Deprecated - `web` feature is now a no-op, srgb-ness will be derived from output format. ### Updated - Target wgpu 0.12 ## [0.14.0] - 2021-10-27 ### Updated - Target egui 0.15 ## [0.13.0] - 2021-10-09 ### Updated - Only target wgpu 0.11 ## [0.12.1] - 2021-10-08 ### Updated - Target wgpu 0.10 and 0.11 ## [0.12.0] - 2021-08-27 ### Updated - Target egui 0.14 ## [0.11.0] - 2021-08-19 ### Updated - Target wgpu 0.10 - Allow replacing wgpu::Texture for a given egui::TextureId. - Reduce panics. ## [0.10.0] - 2021-06-26 ### Updated - Target egui 0.13 - Update bytemuck dependency. ## [0.9.0] - 2021-06-20 ### Updated - Target wgpu 0.9 - Port shaders to WGSL. - Add sample count to RenderPass. - Allow setting the texture filter mode for user textures. ## [0.8.0] - 2021-05-11 ### Updated - Target egui 0.12 ## [0.7.0] - 2021-05-01 ### Updated - Target wgpu 0.8 ## [0.6.0] - 2021-04-13 ### Updated - Target egui 0.11 - Set "strip_index_format" to None. ## [0.5.0] - 2021-03-16 ### Updated - Target egui 0.10 - Fix sRGB color font handling (web + native) ### Added - Added a function to use off-screen textures inside the egui UI. ## [0.4.0] - 2021-02-01 ### Updated - Target egui 0.8. - Target wgpu 0.7. ## [0.3.0] - 2020-12-17 ### Updated - Target egui 0.5. ## [0.2.2] - 2020-11-16 ### Updated - Removed the mutability on GPU resources. - Some clippy cleanups. - Updated dependencies. ## [0.2.1] - 2020-11-13 ### Updated - Switch to linear texture filtering for the default sampler. ## [0.2.0] - 2020-11-13 ### Added - Add support for user textures. ### Updated - Target egui 0.3. ## [0.1.0] - 2020-10-12 ### Added - Initial commit.