## v0.6.0 - September 30, 2024 - Update `egui` to 0.29 ## v0.5.1 - August 1, 2024 - Fix display of images / egui textures (Thanks @james-ryans for the report! [#1](https://github.com/trevyn/egui-tetra2/issues/1)) ## v0.5.0 - July 28, 2024 - Update `egui` to 0.28 - Fix updating of font atlas - Add high_dpi support ## v0.4.1 - June 3, 2024 - Fix README.md on crates.io ## v0.4.0 - June 3, 2024 - Fork to `egui-tetra2` due to original repository being archived. - Update `egui` to 0.27 - Update `tetra` to 0.8 ## v0.3.0 - January 7, 2022 - Update `egui` to 0.16.1 - Add support for zooming - Increase scroll speed - Add FPS plot example ## v0.2.1 - September 18, 2021 - Fix egui not receiving screen size information ## v0.2.0 - August 26, 2021 ### Improvements: - Fix UI not rendering correctly when using fixed timestep with vsync disabled - Implement `Default` for `EguiWrapper` - Update `egui` to 0.14.0 - Update `open` to 2.0.1 ### Breaking changes - Remove `OpenError` and change `Error::OpenError` to contain an `std::io::Error` - `EguiWrapper::end_frame` now takes a `&mut tetra::Context` argument - `EguiWrapper::draw_frame` no longer returns a `Result` ## v0.1.0 - June 26, 2021 First official release