# THIS FILE IS AUTOMATICALLY GENERATED BY CARGO # # When uploading crates to the registry Cargo will automatically # "normalize" Cargo.toml files for maximal compatibility # with all versions of Cargo and also rewrite `path` dependencies # to registry (e.g., crates.io) dependencies. # # If you are reading this file be aware that the original Cargo.toml # will likely look very different (and much more reasonable). # See Cargo.toml.orig for the original contents. [package] edition = "2021" name = "egui-tetra2" version = "0.6.0" build = false autobins = false autoexamples = false autotests = false autobenches = false description = "egui integration for Tetra" documentation = "https://docs.rs/egui-tetra2" readme = "README.md" keywords = [ "gamedev", "gui", "egui", "tetra", "egui-tetra", ] categories = [ "game-development", "gui", ] license = "MIT OR Apache-2.0" repository = "https://github.com/trevyn/egui-tetra2" [lib] name = "egui_tetra2" path = "src/lib.rs" [[example]] name = "bouncy_ball" path = "examples/bouncy_ball.rs" [[example]] name = "fps_plot" path = "examples/fps_plot.rs" [[example]] name = "image" path = "examples/image.rs" [[example]] name = "quickjs" path = "examples/quickjs.rs" [[example]] name = "shader" path = "examples/shader.rs" [dependencies.copypasta] version = "0.10" [dependencies.egui] version = "0.29" [dependencies.open] version = "5" [dependencies.tetra] version = "0.8" default-features = false [dev-dependencies.egui_extras] version = "0.29" features = [ "syntect", "all_loaders", ] [dev-dependencies.egui_plot] version = "0.29" [dev-dependencies.image] version = "0.25" features = ["png"] [dev-dependencies.rquickjs] version = "0.6.2" [dev-dependencies.tetra] version = "0.8" default-features = true [target."cfg(windows)".dev-dependencies.tetra] version = "0.8" features = ["sdl2_bundled"]