[package] name = "egui-winit-ash-integration" version = "0.6.0" authors = ["Orito Itsuki "] description = "This is the egui integration crate for winit and ash." edition = "2021" homepage = "https://docs.rs/egui-winit-ash-integration" license = "MIT OR Apache-2.0" documentation = "https://docs.rs/egui-winit-ash-integration" readme = "README.md" repository = "https://github.com/MatchaChoco010/egui-winit-ash-integration" categories = ["gui", "game-development"] keywords = ["gui", "winit", "ash", "vulkan", "gpu-allocator"] include = [ "src/*.rs", "src/shaders/spv/*.spv", "Cargo.toml", ] [features] default = [ "gpu-allocator-feature", "egui-winit/default" ] gpu-allocator-feature = [ "gpu-allocator" ] ## Underlying egui-winit features accesskit = ["egui-winit/accesskit"] android-game-activity = ["egui-winit/android-game-activity"] android-native-activity = ["egui-winit/android-native-activity"] bytemuck = ["egui-winit/bytemuck"] clipboard = ["egui-winit/clipboard"] links = ["egui-winit/links"] puffin = ["egui-winit/puffin"] serde = ["egui-winit/serde"] wayland = ["egui-winit/wayland"] x11 = ["egui-winit/x11"] [dependencies] anyhow = "1.0.53" ash = { version="0.37.1", default-features = false } bytemuck = "1.7.3" egui = "0.23.0" egui-winit = { version = "0.23.0", default-features = false } gpu-allocator = { version = "0.23.0", default-features = false, features = ["vulkan"], optional = true } raw-window-handle = { version="0.5.0" } [dev-dependencies] ash-window = "0.12.0" crevice = "0.14.0" image = "0.24.0" memoffset = "0.9.0" mint = "0.5.9" tobj = "4.0.0" ash = { version="0.37.1", default-features = false, features = ["linked", "debug"] } [dev-dependencies.cgmath] version = "0.18.0" features = ["mint"]