[package] name = "egui_glow_tao" version = "0.23.0" authors = [ "Emil Ernerfeldt " ] description = "Bindings for using egui natively using the glow library" edition = "2021" rust-version = "1.65" homepage = "https://github.com/emilk/egui/tree/master/crates/egui_glow" license = "MIT OR Apache-2.0" readme = "README.md" repository = "https://github.com/emilk/egui/tree/master/crates/egui_glow" categories = [ "gui", "game-development" ] keywords = [ "glow", "egui", "gui", "gamedev" ] include = [ "../LICENSE-APACHE", "../LICENSE-MIT", "**/*.rs", "Cargo.toml", "src/shader/*.glsl" ] [package.metadata.docs.rs] all-features = true [features] default = [ ] clipboard = [ "egui-winit?/clipboard" ] links = [ "egui-winit?/links" ] puffin = [ "dep:puffin", "egui-winit?/puffin" ] winit = [ "egui-winit" ] [dependencies] egui = { version = "0.22.0", default-features = false, features = [ "bytemuck" ] } bytemuck = "1.7" glow = "0.12" log = { version = "0.4", features = [ "std" ] } memoffset = "0.6" document-features = { version = "0.2", optional = true } [target."cfg(not(target_arch = \"wasm32\"))".dependencies] egui-winit = { package = "egui-tao", version = "0.23.0", path = "../egui-winit", optional = true, default-features = false } puffin = { version = "0.15", optional = true } [target."cfg(target_arch = \"wasm32\")".dependencies] web-sys = { version = "0.3", features = [ "console" ] } wasm-bindgen = { version = "0.2" } [dev-dependencies] glutin = "0.30" raw-window-handle = "0.5.0" glutin-winit = { package = "glutin_tao", version = "0.33.0" } [[example]] name = "pure_glow" required-features = [ "winit", "egui/default_fonts" ]