# THIS FILE IS AUTOMATICALLY GENERATED BY CARGO # # When uploading crates to the registry Cargo will automatically # "normalize" Cargo.toml files for maximal compatibility # with all versions of Cargo and also rewrite `path` dependencies # to registry (e.g., crates.io) dependencies. # # If you are reading this file be aware that the original Cargo.toml # will likely look very different (and much more reasonable). # See Cargo.toml.orig for the original contents. [package] edition = "2018" name = "egui_sdl2_gl" version = "0.28.0" authors = ["Arjun Nair "] include = [ "**/*.rs", "Cargo.toml", "/shaders", ] description = "Backend for Egui to use with sdl2-rs and open gl" homepage = "https://github.com/ArjunNair/egui_sdl2_gl" readme = "README.md" keywords = [ "sdl2", "opengl", "egui", "gui", "gamedev", ] categories = [ "gui", "graphics", ] license = "MIT" repository = "https://github.com/ArjunNair/egui_sdl2_gl" [dependencies.ahash] version = "~0.8" [dependencies.egui] version = "~0.28" [dependencies.epi] version = "0.17" optional = true [dependencies.gl] version = "~0.14" [dependencies.memoffset] version = "0.9.0" [dependencies.sdl2] version = ">= 0.36, < 0.38" [dev-dependencies.egui_demo_lib] version = "~0.28" [features] default = ["sdl2_bundled"] sdl2_bundled = ["sdl2/bundled"] sdl2_gfx = ["sdl2/gfx"] sdl2_image = ["sdl2/image"] sdl2_mixer = ["sdl2/mixer"] sdl2_static-link = ["sdl2/static-link"] sdl2_ttf = ["sdl2/ttf"] sdl2_unsafe_textures = ["sdl2/unsafe_textures"] sdl2_use-bindgen = ["sdl2/use-bindgen"] sdl2_use-mac_framework = ["sdl2/use_mac_framework"] sdl2_use-pkgconfig = ["sdl2/use-pkgconfig"] sdl2_use-vcpkg = ["sdl2/use-vcpkg"] use_epi = ["epi"]