[package] name = "egui_sdl2_platform" version = "0.3.0" edition = "2021" license = "MIT" description = "A render-backend independant egui backend for sdl2" [workspace] members = ["examples/*"] [dependencies] # Temporary commit ref to get SDL2 with correct raw_window_handle for use with wgpu sdl2 = { version = "0.37.0", features = ["raw-window-handle"] } egui = "0.27" anyhow = "1.0" log = "0.4" [features] sdl2_unsafe_textures = ["sdl2/unsafe_textures"] sdl2_gfx = ["sdl2/gfx"] sdl2_mixer = ["sdl2/mixer"] sdl2_image = ["sdl2/image"] sdl2_ttf = ["sdl2/ttf"] # SDL2 build features sdl2_use-bindgen = ["sdl2/use-bindgen"] sdl2_use-pkgconfig = ["sdl2/use-pkgconfig"] sdl2_use-vcpkg = ["sdl2/use-vcpkg"] sdl2_use-mac_framework = ["sdl2/use_mac_framework"] sdl2_bundled = ["sdl2/bundled"] sdl2_static-link = ["sdl2/static-link"]