# Change Log All notable changes to this project will be documented in this file # v.0.4.0 ## (11-11-2023) * Update to embedded-graphics 0.8 and remove nodejs dependency [ @spookyvision ] # v.0.3.0 ## (10-01-2021) * instead of parsing CSS for every pixel color, draw directly into a persistent RGBA array. Also make copying to the actual canvas an explicit flush() operation. [ @spookyvision ] * fix: differentiate between effective canvas dimension (includes scale+spacing) and simulated ("original") size [ @spookyvision ] * fix: animation example compiles again (type mismatch) [ @spookyvision ] * cleanup (variable names, unused imports, error messages) [ @spookyvision ] * prettier animated example [ @spookyvision ] # v0.2.1 ## (21-11-2021) * Fix readme link for simulator examples [ @jacobrosenthal ] * Fix other links pointing to original embedded-graphics repo(https://github.com/jamwaffles/embedded-graphics)[ @rahul-thakoor ] # v0.2.0 ## (21-11-2021) * improve fill/clear performance by 1000x or so [ @spookyvision ] * add optional parent node [ @spookyvision ] * add animated example (adapted from wasm-bindgen) [ @spookyvision ] * update examples' dependencies [ @spookyvision ]