[physics] gravity = { x = 0.0, y = -9.8 } [my_custom_resource] some_custom_data = 10 [[entities]] path = "bunny.ent" transform = { translation = { x = 0.0, y = 0.0 } } [[entities]] transform = { translation = { x = -100.0, y = 0.0 } } aseprite = { aseprite = "smiley.aseprite", default_animation = { name = "smile", looping = true } } physics_body = { body_type = "dynamic", colliders = [{ shape = "cuboid", half_width = 4.0, half_height = 4.0 }] } [[entities]] transform = { translation = { x = 0.0, y = 0.0 } } [entities.tilemap] width = 10 height = 10 tile_height_px = 16 tile_width_px = 16 tileset_width = 2 tileset_height = 2 tileset = "tileset.png" [[entities.tilemap.tiles]] x = 0 y = 0 id = 0 [[entities.tilemap.tiles]] x = 1 y = 1 id = 1 [[entities.tilemap.tiles]] x = 1 y = 0 id = 2 [[entities.tilemap.tiles]] x = 0 y = 1 id = 3 [[entities]] transform = { translation = { x = 0.0, y = -50.0 } } [entities.autotilemap] width = 10 height = 10 tile_height_px = 16 tile_width_px = 16 tileset_width = 2 tileset_height = 2 tileset = "tileset.png" [[entities.autotilemap.rulesets]] x = 1 y = 1 [[entities.autotilemap.tiles]] x = 5 y = 5 [[entities.autotilemap.tiles]] x = 1 y = 1