#include "leuart.h" void STATIC_INLINE_LEUART_IntClear(LEUART_TypeDef *leuart, uint32_t flags) { LEUART_IntClear(leuart, flags); } void STATIC_INLINE_LEUART_IntEnable(LEUART_TypeDef *leuart, uint32_t flags) { LEUART_IntEnable(leuart, flags); } void STATIC_INLINE_LEUART_IntDisable(LEUART_TypeDef *leuart, uint32_t flags) { LEUART_IntDisable(leuart, flags); } uint32_t STATIC_INLINE_LEUART_IntGet(LEUART_TypeDef *leuart) { return LEUART_IntGet(leuart); } void STATIC_INLINE_LEUART_IntSet(LEUART_TypeDef *leuart, uint32_t flags) { LEUART_IntSet(leuart, flags); }