use entity::*; use entity_inmemory::InmemoryDatabase; #[simple_ent] struct User { name: String, age: u8, #[ent(edge)] address: Address, } #[simple_ent] struct Address { street: String, city: String, zipcode: String, state: String, } fn main() { let db = InmemoryDatabase::default(); entity::global::set_db(db); let address = Address::build() .street("123 Some Street".to_string()) .city("Some City".to_string()) .zipcode("12345".to_string()) .state("SW".to_string()) .finish_and_commit() .unwrap() .unwrap(); println!("{:?}", address); let user = User::build() .name("abc".to_string()) .age(31) .address(address.id()) .finish_and_commit() .unwrap() .unwrap(); println!("{:?}", user); }