use erased_cells::CellBuffer; fn main() { // Create a buffer with u8 values. let buf1 = CellBuffer::from(vec![1u8, 2, 3]); // Create a buffer with u16 values. let buf2 = CellBuffer::from(vec![2u16, 4, 6]); // Perform element-wise and scalar math. Division coerces buffer to f64. let result = buf1 / buf2 * 0.5; // Expected result: assert_eq!(result, vec![0.25, 0.25, 0.25].into()); }