//! embassy wait //! //! This is an example of asynchronously `Wait`ing for a pin state to change. #![no_std] #![no_main] #![feature(type_alias_impl_trait)] use embassy_executor::Spawner; use embassy_time::{Duration, Timer}; use embedded_hal_async::digital::Wait; use esp32c3_hal::{clock::ClockControl, embassy, peripherals::Peripherals, prelude::*, IO}; use esp_backtrace as _; #[main] async fn main(_spawner: Spawner) { esp_println::println!("Init!"); let peripherals = Peripherals::take(); let system = peripherals.SYSTEM.split(); let clocks = ClockControl::boot_defaults(system.clock_control).freeze(); #[cfg(feature = "embassy-time-systick")] embassy::init( &clocks, esp32c3_hal::systimer::SystemTimer::new(peripherals.SYSTIMER), ); #[cfg(feature = "embassy-time-timg0")] embassy::init( &clocks, esp32c3_hal::timer::TimerGroup::new(peripherals.TIMG0, &clocks), ); let io = IO::new(peripherals.GPIO, peripherals.IO_MUX); // GPIO 9 as input let mut input = io.pins.gpio9.into_pull_down_input(); loop { esp_println::println!("Waiting..."); input.wait_for_rising_edge().await.unwrap(); esp_println::println!("Ping!"); Timer::after(Duration::from_millis(100)).await; } }