[package] name = "extol_image_font" version = "0.4.0" edition = "2021" authors = ["Ash "] categories = [ "game-development" ] description = "Render pixel fonts from PNGs in Bevy." keywords = [ "gamedev", "bevy" ] license = "MIT OR Apache-2.0" repository = "https://github.com/deifactor/extol_image_font" [features] default = ["ui"] # Enables support for rendering to UiImage bundles ui = ["bevy/bevy_ui"] [dependencies] bevy = { version = "0.13", default-features = false, features = ["bevy_asset", "bevy_render", "bevy_sprite"] } derive_setters = "0.1.6" image = { version = "0.24.9", default-features = false, features = ["png"] } ron = "0.8.1" serde = { version = "1.0.197", features = ["derive"] } thiserror = "1.0.58" [dev-dependencies] bevy = { version = "0.13", default-features = false, features = [ "bevy_asset", "bevy_render", "bevy_sprite", "bevy_core_pipeline", "multi-threaded", "png", "x11", "wayland" ] } bevy_asset_loader = { version = "0.20.0", features = ["2d"] }