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Forester - A fast orchestration engine, implementing behavior trees.

## About Forester represents a framework that provides the toolkit to perform the effective task orckestrations. The tasks can be performed synchronously or asynchronously, locally or remotely. Forester takes care of the correct performance and distribution of the tasks. The main concept of the framework is the flow based on the behavior trees it can be effectively used in the game, ai, robotic areas, or anywhere where the workflow engine can be applied. # The console utility to work with [Forester](https://github.com/forester-bt/forester) The details can be found in the [book](https://besok.github.io/forester/api.html) The commands can be: ```shell Commands: sim Runs simulation. Expects a simulation profile vis Runs visualization. Output is in svg format. help Print this message or the help of the given subcommand(s) ``` ## Simulation (sim) ```shell Options: -p, --profile a path to a sim profile -r, --root a path to a root folder. The folder by default -m, --main
a path to a main file. The 'main.tree' by default -t, --tree a root in a main file. If there is only one root it takes by default -h, --help Print help ``` ## Visualization ```shell Options: -o, --output a file for svg. If no, the name from the main file will be taken. -r, --root a path to a root folder. The folder by default -m, --main
a path to a main file. The 'main.tree' by default -t, --tree a root in a main file. If there is only one root it takes by default -h, --help Print help ``` The full list of commands can be obtained by the command: ```shell forester -h ```