# Changelog ## 0.6.0 (Unreleased) * Update `ttf-parser` dependency (for the feature with the same name) * Speed up error correction by yeeting all the texture bounds checks * I’m serious. This reduces the time required for error correction by about 20%. * Speed up MSDF generation: * Unprepare segments a bit less eagerly in `PreparedComponent::distance` * Optimize `solve_cubic_normed` a bit ## 0.5.0 (2024-06-12) * Update `ttf-parser` dependency (for the feature with the same name) ## 0.4.0 (2024-05-06) * Update dependencies * Add missing docs ## 0.3.0 (2023-10-18) * Correct pixel value calculation in render methods * Add support for error correction * Only the standard error correction algorithm (equivalent to msdfgen’s `msdfErrorCorrection`) is currently supported, not the shapeless or the legacy algorithms * Overlap support setting is not supported ## 0.2.0 (2023-10-15) Bump optional `ttf-parser` dependency to 0.20.0. ## 0.1.2 (2023-09-06) Remove stray debug print. ## 0.1.1 (2023-08-26) Fix bug where `correct_sign_mtsdf` did not correct the sign of the alpha component. ## 0.1.0 (2023-08-26) Initial release.