--------------- FreeFrameGL SDK Host and Plugin Binaries for OSX compiled by Trey Harrison - www.harrisondigitalmedia.com -------------------------------------------------------- To test the binaries on OSX, run the binaries/OSX/FFGLHost executable. The host assigns the mouse X position to plugin #1 parameter #0 and the mouse Y position to plugin #2 parameter #0. The host is hard-coded to use FFGLHeat as plugin #1 and FFGLTime as plugin #2. To use different plugins, you have to edit OSXMain.cpp and recompile.