--------------- FreeFrameGL SDK --------------- Host and Plugin Samples for Windows and OSX by Trey Harrison - www.harrisondigitalmedia.com Host and Plugin Samples converted for Linux, based on Trey's OSX code by Gabor Papp - www.mndl.hu FFGLHeat and FFGLTile Plugins by Edwin De Konig - www.resolume.com Delphi Host and Plugins by John Day - www.vjamm.com Many .h and .cpp's were taken from the FreeFrame SDK by Gualtiero Volpe (Gualtiero.Volpe@unige.it) and extended / modified to support the new functions for OpenGL effects processing. ------------- Specification ------------- The Specification.html file documents the functions, values, and structures used by FreeFrameGL hosts and plugins. -------------------------- Windows C/C++ Instructions -------------------------- Projects for MSVC .NET 2003 are found in the 'MSVC' sub-folders. Projects for MSVC 2005 are in the 'MSVC8' sub-folders. To test the FFGL host and sample plugins, go to the Binaries folder and run FFGLHost.exe. You can also drag-and-drop a FFGL .dll onto FFGLHost.exe for testing your own DLL's. Mouse movement is used to assign values to plugin #1 parameter #0 and plugin #2 parameter #0. --------------------------- Windows Delphi Instructions --------------------------- Developed in Delphi 6. To test the FFGL host and sample plugins, navigate to the trunk/binaries/win32/delphihost folder, and run the FreeFrameDelphiHost.exe . Plugins need to be within the 'plugins' folder. 0. Select an avi file to use as source material 1. Select a plugin from the dropdown list 2. Press the 'Play and Process' button It is possible to leave the application running and hotswap the current plugin as you work on it, by using the 'Reload Plugin' button. Parameter control is via the lower right panel, select a parameter from the list of available and use the slider below. ---------------- OSX Instructions ---------------- The source code was written and compiled with XCode 2.4 and XCode 3.0. Older versions of XCode probably won't work. To test the FFGL host and sample plugins, launch the Binaries/OSX/FFGLHost executable. Mouse movement is used to assign values to plugin #1 parameter #0 and plugin #2 parameter #0. ------------------ Linux Instructions ------------------ The code is based on the OSX source files and it was compiled with gcc 4.1.1. To compile the sample plugins, open a terminal window, navigate to the Projects/FFGLPlugins/Linux folder and type make. To test the FFGL host go to the Projects/FFGLHost/Linux folder, type make and run ./FFGLHost. Mouse movement is used to assign values to plugin #1 parameter #0 and plugin #2 parameter #0. ------------ SDK Contents ------------ Specification.html Official FreeFrameGL specification document Binaries/ OSX/ Sample host and plugin files ready to run on OSX Win32/ Sample host and plugin files (from C/C++ source) ready to run on Windows Win32/DelphiHost Sample host and plugin files (from Delphi source) ready to run on Windows Include/ FreeFrame.h Slightly modified FreeFrame.h to compile nicely on Win & Mac (no FFGL info in here) FFGL.h FFGL header FFGLExtensions Cross-platform OpenGL extension access FFGLFbo.h Cross-platform Frame Buffer Objects (requires FFGLExtensions) FFGLShader.h Cross-platform GLSL shader objects (requires FFGLExtensions) Source/ Common/ FFGLExtensions.cpp FFGLFBO.cpp FFGLShader.cpp Implementations of the cross-platform FFGL* helper classes FFGLHost/ FFGLPluginInstance.h/.cpp Shared base class for loading and working with FFGL plugin instances Timer.h Shared base class for accurate timing FFDebugMessage.h Shared method for sending messages to the debugger OSX/ Files specific to OSX implementation of the host Win32/ Files specific to Win32 implementation of the host Linux/ Files specific to GNU/Linux implementation of the host FFGLPlugins/ FFGLPluginSDK.h Header used by sample plugins to simplify plugin development FFGL.cpp plugMain handler FFGLPluginInfo.h/.cpp FFGLPluginInfoData.h/.cpp FFGLPluginManager.h/.cpp Helper classes adapted from Gualtiero Volpe's SDK FFGLBrightness/ FFGLMirror/ FFGLTile/ FFGLHeat/ FFGLGradients/ Source code for sample plugins DelphiExamples/ Delphi source code and project files for sample host and plugins Projects/ FFGLHost/ XCode/ XCode project files for FFGLHost MSVC/ MSVC 2003 project files for FFGLHost MSVC8/ MSVC 2005 project files for FFGLHost Linux/ GCC makefile for FFGLHost FFGLPlugins/ MSVC/ MSVC 2003 project files for FFGLPlugins MSVC8/ MSVC 2005 project files for FFGLPlugins XCode/ XCode project files for FFGLPlugins Linux/ GCC makefile for FFGLPlugins Readme.txt This file (did you really read this far?)