#pragma once #include "FFGLParam.h" namespace ffglqs { class ParamBool : public Param { public: static std::shared_ptr< ParamBool > Create( std::string name ); static std::shared_ptr< ParamBool > Create( std::string name, bool defaultValue ); ParamBool( std::string name ); ParamBool( std::string name, bool defaultValue ); }; }//End namespace ffglqs