#include "FFGLParamEvent.h" namespace ffglqs { std::shared_ptr< ParamEvent > ParamEvent::Create( std::string name ) { return std::make_shared< ParamEvent >( std::move( name ) ); } ParamEvent::ParamEvent( std::string name ) : Param( std::move( name ), FF_TYPE_EVENT, 0 ) { } }//End namespace ffglqs