#pragma once #include "FFGLParam.h" namespace ffglqs { class ParamText : public Param { public: static std::shared_ptr< ParamText > create( std::string name ); static std::shared_ptr< ParamText > create( std::string name, std::string text ); ParamText( std::string name ); ParamText( std::string name, std::string text ); std::string text; }; }//End namespace ffglqs